Monday, 18 February 2013

VARSITY!!!

It's that time of year again where my University, Sheffield Hallam battles it out in over 40 sports against our rival, the University Of Sheffield. I've been lucky enough to be apart of the media team this year, 3 events in and it's already proved to be a lot of fun! Access all areas and free entry - can't complain!! 

Our first event was the American Football and despite it being absolutely freezing, I was able to roll off about 2,000 photos - I had some issues however due to it being at night so I couldn't get the shutter speed as high as I would have liked, that and I had to have my ISO stupidly high! Overall I think I was able to get some decent shots, never photographed american football before but I am an avid fan so I kinda knew where to be for the best shots.







The next event was the Ice Hockey and I'm not going to lie, never seen an ice hockey game in my life! I had no idea what to photograph and it was so damn fast I had trouble keeping up! Soon got the hang of it and there was only 1 pane of glass that wasn't scratched to hell so I spent a lot of my time there! 
3,484 photos, Managed to get that down to 242 really good ones and these are just a few of them

 








Sunday, 27 January 2013

Busy Busy Busy!

So I've not posted anything in a while and that's purely down to having had a very busy semester. But I'm going to quickly sum up some of the stuff I've been working on over the last few months.

Bad Apple

University film - working in groups we had to produce a short film inspired by the themes of Alice In Wonderland.



Prometheus Inspired Crash Sequence

Another University project, I had to produce a 1 minute piece of animation that also included live action footage. I decided to try and recreate some of the shots from Prometheus but put my own spin on it.



Pointless View - What Lies Within

Shot another music video for Pointless View, I did want to do something a little more visually interesting and show some kind of narrative but I was very pushed for time and they wanted the whole thing shot within 4 hours. Which really wasn't enough! To make things a little more energetic I tried adding an old style film look to it. and as the song builds up have it degenerate more and more.


Since I've spent most of my time working on these projects I've not had time to work on any of my own stuff but as soon as I get some time again I'm going to try and finish the short film I shot over summer.

Saturday, 21 July 2012

Intense Filming

Over the last few weeks I've been developing an idea for a short film, The purpose of this is to improve at compositing 3D animation with live action footage. 

My idea was to show a character in some sort of battle with flying drones, From this I began thinking of different scenarios that this character could be in. I knew roughly where I wanted to film but hadn't had the chance to scout out properly. 

After coming up with several ideas, I managed to break the film into 4 separate parts. I don't  like to keep doing films or effects that I know I can do, I'd rather challenge myself and try and teach myself something new. So in part 1 I wanted to do a car chase, part 2 would be escaping through a forrest, part 3 would be the main action scene and part 4 would be the closing scene.

My location of choice was Kielder Forrest, excellent views and quite quiet, so filming with guns wouldn't be too much of an issue. I met my main actor early in the morning and we had a scout out for usable locations, we managed to find several dirt roads for the car sequence, a part of the forrest that wasn't too dense so there was plenty of light and and a rather large viaduct.

We began on the viaduct, this would be part 3, where the main bulk of the action was going to happen. I decided I wanted to shoot this in slo motion. We spent 2 hours running back and fourth across this bridge getting all the shots.

I had some crew members show up a few hours later to film the car stuff, The dirt roads we were planning to use ended up not being practical and so I had to think of a contingency. I'd wanted to use a quiet dirt road because I wanted the car to come under fire, which would result in my main actor leaning out the window with a G36 - something I couldn't shoot on an open road. The quieter roads meant I would have also been able to lean out the window of the camera car and capture some unique shots. I had to change the idea slightly so that we could safely use the open roads and not scare the locals.

Instead of having the actor lean out of the car, I had him shoot out of the rear windshield, this limited the number of camera angles I could get, otherwise you'd be able to see that the window was still there!

With filming on an open road now we were able to get much more speed, which looks far more dramatic. We had to be cautious of traffic and to only roll when there was cars in front or behind. This sequence was the riskiest thing I've ever shot. Remember, even though we were using plastic, airsoft guns, they can still look real. If you're planning a video that uses guns either alert the local authorities or shoot somewhere the public aren't going to be.

The forrest stuff and closing shots were filmed relatively quickly, as these weren't very long scenes. I wanted to do a few more shots in slo motion so I ramped up the shutter speed to bring down the amount of motion blur - makes the motion look smoother when slowed down. and Increased the frame rate. 



Because most of these shots are handheld I'll need to do a 3D track so that when I composite the CG drones they stay where they should.



This shot was filmed when the car was stationary. I wanted the driver to get shot and didn't want to do that when the car was moving. Safety First.



This was a pretty intense day of shooting, Got a lot of stuff done. Just need to edit it all together and get cracking on the Visual Effects. 

This is actually the first project of mine where I've used the Zoom H4N for audio, Defiantly a worthwhile investment.




Friday, 13 July 2012

3D Fire & Explosions

I spent a little bit more time playing with maya fluids and got some pretty good results. Render times were relatively quick which is always good. I'd be interested to see how well these clips composite with live action.

The main problem with stock footage is that it's not specific to your shot, Already I can see the advantage of using 3D simulations, not only to match perspective but also the movement. You've got more control over the look and feel of the element and you're not restricted by the edge of the frame. 

Monday, 2 July 2012

3D Simulations

If you do a youtube search for FumeFX you'll get a tonne of listings that show some really cool 3D explosions, fire & Smoke. But this is a plugin thats currently only available for 3Ds max, A maya version is expected to be released later this year but I couldn't wait that long!


After doing some research I learnt that you can create similar results using Maya's fluid system. So I've spent the last few days playing around with that and will hopefully have something to upload by tomorrow. 


Put the camera on it's side so that I capture more height from the fire/smoke. 









Thursday, 28 June 2012

3D Model For Future Video

Each time I produce a new video I like to push myself to learn new skills, It's not often that I'll stay in my comfort zone when coming up with ideas. I like to try out new effects and since starting my course at university I've had the opportunity to develop my skills.

I'd like to attempt more 3D animation and integration into live action. Using Maya I quickly modelled a little robot with some guns on the side, Might remodel the guns actually, initially I wanted them to look sort of futuristic but I might tone it back a bit. By making it a flying robot I don't have as much to animate which will save a tonne of time.

I rendered out two versions; This one doesn't have any environmental reflections



 These next two have environmental reflections. Might need to bring the reflectivity down a touch. I also want to play around with textures and get something that looks a little worn out and beat up.






Wednesday, 27 June 2012

Brand new website

Well I finally got myself a website which I guess means I should probably produce some more content. I've already got some Ideas, just need to get myself organised and get too it!

I've had my youtube showcasing my work for a number of years and whilst this has worked really well for me I don't feel like it's been enough of a driving force to get me out there and produce regular videos.

I think by having a website I'll find that encouragement to make more videos and find something to offer back to the filmmaking communities. I'd like to try and aim for 1 video a week that would benefit most people who are trying to make their own films. I've been writing and directing my own films for a number of years and with each project I do I learn a lot of new things, not just practical skills but little things that help the shoot go smoother. I'm by no means an expert but I've certainly learnt a lot over the years and feel I have quite a lot to offer. Perhaps a weekly video where I give aspiring filmmakers some advice, something that I've learnt from experience and something that may benefit people.